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My Game Dev collection highlighting use of pipelines, javascript, and C#
My Game Dev collection highlighting use of pipelines, javascript, and C#
This project was created as a submission for an itch.io minijam competition. The competition challenged participants to develop a game within a tight timeframe of just 2 days. The assigned theme for this project was "Baking" and there was a limitation that allowed for the use of only "2 keys" in the game.
This project emerged from a game jam challenge, which tasked participants with creating a Flappy Bird clone within a strict one-hour time limit. While I missed the mark with a final completion time of an hour and a half, I thoroughly enjoyed the process. Using Unity, I joined a friendly competition among friends to see who could build the most engaging clone. While not the most technical project ive worked on, it was definitely a challenge to write C# quickly and mitigate errors. My biggest takeaway was coding efficiency and documentation are incredibly inportant.