Welcome
to my Portfolio

Kyle Reilly

-Sweet Panya-
Play the Game

C# Game Dev

This project was created as a submission for an itch.io minijam competition. The competition challenged participants to develop a game within a tight timeframe of just 2 days. The assigned theme for this project was "Baking" and there was a limitation that allowed for the use of only "2 keys" in the game.

Youtube to MP3
Converter

Python

As a kid, I used to download music to my phone using a YouTube to MP3 converter application. With this project, my aim was to recreate that functionality using Python. Although it lacks the graphical interface and simplicity of the application I used back then, it's a command-line tool that can convert a song or video audio from YouTube, and even handle entire playlists.

Hacking/Securing
your home network Networking

Networking



During my exploration of cybersecurity, I came across an intriguing video by a cybersecurity pro titled 'Let's Hack Your Home Network.' This inspired me to document my own network journey, noting down steps to enhance both my network's security and that of others. It's been an enlightening experience that reflects my commitment to improving network security and sharing practical insights with the community.

Basic Encryption

Python

This project marked my initial foray into the exciting field of cybersecurity. Fueled by a strong desire to strengthen my Python skills, I embarked on a journey of rapid learning, enthusiastically tackling a series of small projects and tutorials. Among these endeavors, I crafted a straightforward application leveraging the Fernet Python library to encrypt plaintext. This experience served as my pivotal introduction to the intriguing realms of encryption keys and cryptography, setting the foundation for my ongoing exploration of cybersecurity

Hangman

Python

As I kept diving into Python to solidify my foundational skills, I stumbled upon a project guide for recreating the classic game of Hangman. This project draws from a curated list of 600 words, challenging users to guess letters and decipher the hidden word.

Flappy Bird Clone

C# Game dev

This project emerged from a game jam challenge, which tasked participants with creating a Flappy Bird clone within a strict one-hour time limit. While I missed the mark with a final completion time of an hour and a half, I thoroughly enjoyed the process. Using Unity, I joined a friendly competition among friends to see who could build the most engaging clone. While not the most technical project ive worked on, it was definitely a challenge to write C# quickly and mitigate errors. My biggest takeaway was coding efficiency and documentation are incredibly inportant.